Epsilon Lyrae (Double Double)

Epsilon Lyrae (Double Double) · Double star · Lyr

Circumpolar from here — up all night, best placed around 21:34, due S. Easy naked-eye target, unmistakable even from a light-polluted yard. The pair splits cleanly at moderate power.

Magnitude
4.7
Angular size
Surface brightness
Altitude now
77°
Azimuth now
229° SW
Moon separation
115°
Rise
Transit
21:34 (81°)
Set
Best window
20:22–04:34 CEST
Tonight score
100 · Excellent tonight

Each wide component splits again at ~2.4″ — needs 80 mm+ and steady seeing.

Tonight's sky

0°15°30°45°60°75°90°21:0022:0023:0000:0001:0002:0003:0004:0005:0006:0007:00min 20°now
  • Epsilon Lyrae (Double Double)

Through your instrument

40× · TFOV 1.70° · exit pupil 5.00 mm · f/6.0

The eye's colour receptors need far more photons than a camera sensor collects over minutes, so faint deep-sky objects genuinely look grey at the eyepiece.

200 mm f/6 Dobsonian at 40×

Newtonian: image rotated 180°

Ad slot · object-simulator · 300 × 250

Your optics, in numbers

Aperture
200 mm
Focal ratio
f/6.0
Magnification
40×
True field
1.70°
Exit pupil
5.00 mm
Dawes limit
0.58″
Rayleigh limit
0.69″
Max useful power
250×
Limiting magnitude
11.6

Recommended settings

Low power: 30 mm (40×, exit pupil 5.0 mm)

A 5–7 mm exit pupil gives the darkest sky background per unit of object brightness — best for large faint nebulae and star clouds.

High power: 6 mm (200×)

Planets, the Moon and double stars take up to about 2× the aperture in mm, capped at your 250× seeing limit.

Aperture verdict

200 mm is well matched to this target.

Splitting this pair: Resolvable

Separation 208″ against a Dawes limit of 0.58″ for 200 mm. Components magnitude 4.7 and 4.6, position angle 174°.

Technique

Dark-adapt for 20–30 minutes, use averted vision on faint targets, tap the tube gently to catch motion, and wait for the object to reach transit rather than shooting over rooftops.

Seeing vs transparency

Planets need steady air (seeing); faint deep-sky objects need clean, transparent air. A hazy but still night is a planet night.

Gear for this object

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